Tuesday, November 4, 2014

Abandoned Shrine (Monument of Water Deity)

Model




Texture Map (Compiled)


Concept Sketch



The model of abandoned old monument. This model is the "Hero Prop," the important focal point of the larger digital game environment design project I'm working on AAU. The model was pre-rendered in MAYA and I'm currently learning how to use Unreal Engine to emphasize the realistic quality of its rusty greenish highlight.

Monday, November 3, 2014

Fairylane Game Card Designs





These are the design of the Game cards in Fairylane. The designs for the back of the cards (bottom two) are later replaced with more colorful version clearly labeled in types. 


Fairylane (Board game project)








These are the shots of the collaborate game development project which we have completed our beta test last month. My role in the project is to design the game cards that plays vital role for overall gameplay. The goal of the game is to control your fairy (token) to concur all four base that we call New Found Lands and gather their landmarks before the opposing fairies do. The fairies are placed on treacherous quest within the rotating boards that shifts their direction in every turn. So far many found our game interesting yet the instructional manual requires extra amount of work in order to give players clearer view of gameplay.

I have returned!

Greetings for such a long time!! It has been a (estimably) eight months past since I post my last update. So much has been happenings during my absence from blog, including the big move to San Francisco and to prepare for my first big city life experience. Everything is now set, and now I'm back to share my newest works with you all!! I have enrolled in AAU (Academy of Art University) in San Francisco, and I'm excite to share the still shots of all upcoming works! 

So Stay Tooned:)