Tuesday, December 23, 2014

Temple remains for Mermaids (additional assets)






Unused Texture (Pillar)

Hyun Moo's Nest





The final installation of my first game environmental design in Unreal Engine 4. Rest of the models are built in MAYA with their textures done with Photoshop (my long favorite tools :) ). Some textures are altered from the pre made textures from Unreal engine itself, including walls and some of the stone textures. Learned so much about game modeling through this project, including proper polygon count and new vital programs.